
Game doesn't start at all, Same errors as when launched directory from the command line. No cached sticky mapping in ActivateActionSet. Game removed: AppID 212070 "Star Conflict", ProcID 10513 home/apemax/.local/share/Steam/steamapps/common/star conflict/StarConflict: /usr/lib32/libcrypto.so.1.0.0: no version information available (required by /home/apemax/.local/share/Steam/steamapps/common/star conflict/StarConflict) home/apemax/.local/share/Steam/steamapps/common/star conflict/StarConflict: /usr/lib32/libcurl.so.4: version `CURL_OPENSSL_3' not found (required by /home/apemax/.local/share/Steam/steamapps/common/star conflict/StarConflict) > Adding process 10514 for game ID 212070 > Adding process 10513 for game ID 212070ĮRROR: ld.so: object '/home/apemax/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. Game update: AppID 212070 "Star Conflict", ProcID 10513, IP 0.0.0.0:0ĮRROR: ld.so: object '/home/apemax/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Output when the game is launched through steam: Yeah that it doesn't start from command line is 'normal' can you get the logs from steam when you start the game (open steam in command line and copy pasta the stuff that gets written father you press launch Star Conflict) IF: enp0s25 state: up speed: 100 Mbps duplex: fullĬard-2: Intel Wireless 7260 driver: iwlwifi Network: Card-1: Intel Ethernet Connection (2) I218-V driver: e1000e Sound: Advanced Linux Sound Architecture v: k4.9.6-1-ARCH
#Steam api init failed ubuntu series
Resolution: Renderer: GeForce GTX 950/PCIe/SSE2Īudio: Card-1 NVIDIA Device 0fba driver: snd_hda_intelĬard-2 Intel 9 Series Family HD Audio Controller Graphics: Card: NVIDIA GM206 ĭisplay Server: X.Org 1.19.1 driver: nvidia Machine: Device: desktop Mobo: ASRock model: Z97M Pro4īIOS: American Megatrends v: P1.40 date: ĬPU: Dual core Intel Pentium G3258 (-MCP-) cache: 3072 KBĬlock speeds: max: 4000 MHz 1: 4000 MHz 2: 4000 MHz I had a look but no game logs have been created. I've seen these errors before and thats usually the case. I have the latest version of both of these libraries installed however I believe the issue is that the game client requires older versions of these libraries. StarConflict: /usr/lib32/libcrypto.so.1.0.0: no version information available (required by. StarConflict: /usr/lib32/libcurl.so.4: version `CURL_OPENSSL_3' not found (required by. Now the client starts, I can login without a problem, then when I would like to press the play button the blue line loads in the launcher, and nothing happens.The Star Conflict client does not launch on Arch Linux any more, I tried starting it today after a while of not playing and it won't launch either from Steam or the command line, The errors from the command line: Once I was able to fix this problem, but I do not remember how. SteamAPI_Init() failed unable to locate a running instance of Steam, or a local steamclient.so. SteamAPI_Init() failed SteamAPI_IsSteamRunning() failed. Qt WebEngine locales directory not found at location /home/bozsikarmand/Games/EVE/qtwebengine_locales. Installed Qt WebEngine locales directory not found at location /home/bozsikarmand/Games/EVE/translations/qtwebengine_locales. So I have downloaded EVELauncher from first post, extracted to /home/bozsikarnand/Games/EVE then started it with bash evelauncher.sh and it gives the error as follows: I have such a noobish question I think, but please forgive me :D
